Diagrams

Keyboard/Mouse – Flight: Dark | Light – On Foot: Dark | Light

Joystick (Logitech Extreme 3d Pro) – Dark | Light

CATEGORYCONTROL NAMEACTIVATE BYK/M DEFAULTGAMPAD DEFAULTJOYSTICK DEFAULT (JOY1)Description of the Control
Flight - CockpitEjectDelayed Press LongYShoulderl+BRctrl+Button6Eject from compatible cockpit seats. (Not reccomended)
Flight - CockpitExit seatTapYShoulderl+B Exit your seat
Flight - CockpitSelf DestructPressBackspace Hold and release to destroy your own (compatible craft). (Also not recommended)
Flight - CockpitEmergency Exit SeatTapU+Lshift ? Sounds like you just exit your seat faster.
Flight - CockpitIncrease Cooler Rate Increases the rate of cooler operation.
Flight - CockpitDecrease Cooler Rate Decreases the rate of cooler operation.
Flight - CockpitFlight/Systems ReadyPressRShoulderl+Shoulderr Activates all ship systems.
Flight - CockpitOpen/Close Doors (Toggle)Press Toggles all functional outer doors open/closed.
Flight - CockpitOpen All DoorsPress Opens all functional outer doors
Flight - CockpitClose All DoorsPress Closes all functional outer doors
Flight - CockpitLock/Unlock Doors (Toggle)Press Toggles all functional outer door locks.
Flight - CockpitLock All DoorsPress Locks all functional outer doors
Flight - CockpitUnlock All DoorsPress Unlocks all functional outer doors
Flight - ViewLook left Look left using keys or buttons, I guess.
Flight - ViewLook right Look right using keys or buttons, I guess.
Flight - ViewLook left/rightThumbrxXLook left and right using the mouse.
Flight - ViewLook up Look up using keys or buttons, I guess.
Flight - ViewLook down Look down using keys or buttons, I guess.
Flight - ViewLook up/downThumbryYLook up and down using an axis.
Flight - ViewCycle camera viewTapF4Shoulderl+Y Switches the camera view to the next mode.
Flight - ViewCycle camera orbit mode Changes the pivot point on the third person ship view.
Flight - ViewZoom in (3rd person view) Increases magnification in third person view of your ship.
Flight - ViewZoom out (3rd person view) Decreases magnification in third person view of your ship.
Flight - ViewFreelook (Hold)HoldZ Decouples your head from body movements while you look around. (Great for nodding in agreement!)
Flight - ViewDynamic zoom in and out (rel.) Zooms in and out in first person view, relative to current zoom level.
Flight - ViewDynamic Zoom In (rel.)All Zooms in in increments - in first person view, relative to current zoom level.
Flight - ViewDynamic Zoom Out (rel.)All Zooms out in increments - in first person view, relative to current zoom level.
Flight - ViewDynamic Zoom Toggle (abs.) Zooms in and out in first person view, but irrelative to current zoom level.
Flight - ViewLook behindDelayed Hold No Retrigger View to the rear of your ship. (Good for dogfights, and parking)
Flight - MovementPitch up Pitches your craft up in increments.
Flight - MovementPitch down Pitches your craft down in increments.
Flight - MovementPitchThumbryYControls the craft's pitch on an axis, rather than buttons.
Flight - MovementYaw left Turn to the left in increments.
Flight - MovementYaw right Turn to the right in increments.
Flight - MovementYawThumbrxXControls the craft's yaw on an axis, rather than buttons.
Flight - MovementCycle mouse mode (VJoy/Relative)Smart Toggle ? What is Vjoy?
Flight - MovementRoll leftQ Rolls your craft counterclockwise in increments.
Flight - MovementRoll rightE Rolls your craft clockwise in increments.
Flight - MovementRollShoulderl+ThumblxRotzControls the craft's roll on an axis, rather than buttons.
Flight - MovementSwap Yaw/Roll (Toggle)Smart Toggle Swaps the Yaw, and Roll axis when controlling a ship.
Flight - MovementMatch target velocityPress Matches your target's speed. (Also good for dogfights.
Flight - MovementSpacebrakeHoldXShoulderl+Thumbr Applies full thrust opposite of your crafts current vector to "stop" it relative to the scenery's speed.
Flight - MovementLock Pitch/Yaw Movement (Toggle/Hold)Smart ToggleRshift ?
Flight - MovementSpeed Limiter Increase Shoulderl+Triggerr_Btn Increases the maximum speed boundary of your craft.
Flight - MovementSpeed Limiter Decrease Shoulderl+Triggerl_Btn Decreases the maximum speed boundary of your craft.
Flight - MovementSpeed Limiter (Rel.) Increases or decreases the maximum speed boundary of your craft relative to its current setting.
Flight - MovementSpeed Limiter (Abs.) Increases or decreases the maximum speed boundary of your craft regardless of its current setting.
Flight - MovementAcceleration Limiter Increase Increases the output of your thrusters/engines on your craft.
Flight - MovementAcceleration Limiter Decrease Decreases the output of your thrusters/engines on your craft.
Flight - MovementAcceleration Limiter Up/Down (rel.) Increases or decreases the output of your thrusters/engines on your craft relative to the current settings.
Flight - MovementAcceleration Limiter Up/Down (abs.) Increases or decreases the output of your thrusters/engines on your craft regardless of the current settings.
Flight - MovementDecoupled mode (Toggle)Hold ToggleVThumbr Toggles whether the ship will follow newtonian physics (objects in motion tend to stay in motion…) or if the ship will "couple" to a specific orientation, or position in space.
Flight - MovementStrafe upSpace Button9Translates (moves) the ship up in increments. Hold for greater translation.
Flight - MovementStrafe downLctrl Button10Translates (moves) the ship down in increments. Hold for greater translation.
Flight - MovementStrafe up/down Shoulderl+Thumbry Translates (moves) the ship up or down using an axis input.
Flight - MovementStrafe leftA Hat1_LeftTranslates (moves) the ship left in increments. Hold for greater translation.
Flight - MovementStrafe rightD Hat1_RightTranslates (moves) the ship right in increments. Hold for greater translation.
Flight - MovementThrottle forwardWThumbly_UpHat1_UpTranslates (moves) the ship forward in increments. Hold for greater translation.
Flight - MovementThrottle backSThumbly_DownHat1_DownTranslates (moves) the ship aft in increments. Hold for greater translation.
Flight - MovementStrafe forward/back Invert Toggles the orientation of the forward/aft translation direction (for some god-awful reason.)
Flight - MovementSpeed Limiter (Toggle)Press Activates/deactivates the craft's speed limiter.
Flight - MovementG-force safetySmart Toggle Toggles a safety feature which proctects the pilot from exposure to heavy G-force loads on, or off.
Flight - MovementE.S.P. (Toggle)Smart Toggle Toggles a damper which limits control inputs when you are targeting a hostile with the intent of increasing shot precision. (This is matter of taste, and debateable.
Flight - MovementCruise Control (Toggle)PressCShoulderl+Thumbl Toggles the ships speed to hold at the speed limiter setting on, or off.
Flight - MovementAfterburnerAllLshiftThumblButton8It's like running, but for vehicles!
Flight - MovementLanding System (Toggle)TapNDpad_DownButton12Extends, or retracts the landing gear.
Flight - MovementToggle VTOLPressK Activates, or deactivates Vertical TakeOff and Landing functionality on craft that support it. (Necessary for hovering, taking off, or landing on planetary bodies, and moons.)
Flight - MovementAutolandDelayed HoldNDpad_DownButton12When the ship is properly positioned above a landing pad, this will activate the ship's autoland sequence.
Flight - MovementQuantum Travel System (Toggle)TapBShoulderl+X Activates, or deactivates the ship's Quantum Travel System. Also reveals the vectors for locations which are too far away for timely "standard" flight operations.
Flight - MovementQuantum Drive (Hold)Delayed PressBShoulderl+X Engages the ship's Quantum Drive, and initiates/cancels Quantum Travel.
Flight - TargetingPin Index 1 - Lock/Unlock Pinned TargetTap1 Locks/unlocks a hostile target to "pin" #1. (Locked targets display additional targeting information (distance, ribbon trail, direction).
Flight - TargetingPin Index 2 - Lock/Unlock Pinned TargetTap2 Locks/unlocks a hostile target to "pin" #2. (Locked targets display additional targeting information (distance, ribbon trail, direction).
Flight - TargetingPin Index 3 - Lock/Unlock Pinned TargetTap3 Locks/unlocks a hostile target to "pin" #3. (Locked targets display additional targeting information (distance, ribbon trail, direction).
Flight - TargetingPin Index 1 - Pin/Unpin Selected TargetTapLalt+1 Assigns/unassigns hostile target to "pin" #1.
Flight - TargetingPin Index 2 - Pin/Unpin Selected TargetTapLalt+2 Assigns/unassigns hostile target to "pin" #2.
Flight - TargetingPin Index 3 - Pin/Unpin Selected TargetTapLalt+3 Assigns/unassigns hostile target to "pin" #3.
Flight - TargetingPin Index 1 - Pin/Unpin Selected Target (Hold)Delayed Press ?
Flight - TargetingPin Index 2 - Pin/Unpin Selected Target (Hold)Delayed Press ?
Flight - TargetingPin Index 3 - Pin/Unpin Selected Target (Hold)Delayed Press ?
Flight - TargetingPin Selected TargetTap Assigns the selected target to a "pin".
Flight - TargetingUnpin Selected TargetTap Unassigns the selected target from a "pin".
Flight - TargetingPin Selected Target (Hold)Delayed Press Assigns the selected target to a "pin".
Flight - TargetingUnpin Selected Target (Hold)Delayed Press Unassigns the selected target from a "pin".
Flight - TargetingRemove All Pinned TargetsTap0 Clears all "pinned" targets.
Flight - TargetingLock Selected TargetTap Locks the selected target. (Locked targets display additional targeting information (distance, ribbon trail, direction).
Flight - TargetingUnlock Locked TargetTapLalt+T Unlocks the locked target. (Unlocked targets display additional targeting information (distance, ribbon trail, direction).
Flight - TargetingEnable/Disable Look AheadSmart ToggleLalt+L Toggles the pilot's view, relative to the cockpit, to automatically move in the same direction as the motion of the ship when enabled. When disabled, it causes the pilot's view, relative to the cockpit, to be locked to the centre of the ship HUD.
Flight - TargetingLook At Locked Target (Toggle, Hold)Smart Toggle Toggles the pilot's view, relative to the cockpit, to automatically move in the same direction as the currently locked targe when enabled. When disabled, it the pilot's view returns to the previous setting. (Can be held for situational use.)
Flight - TargetingAuto Zoom On Selected Target On/Off (Toggle, Hold)Smart Toggle Toggle's the autozoom feature on/off when your selected target is in the targeting cone. (Can be held for situtational use.)
Flight - TargetingSwitch Flight Lead/Lag Reticle (Toggle)Press When targeting a hostile, this toggles the "Lead" pip (displays the projected position of the enemy ship - assuming it does not change course), or the "Lag" pip (displays the exact position of your shots).
Flight - TargetingEnter Remote TurretPress ?Engages a remote turret.
Flight - TargetingEnter Remote TurretPress ?Engages a remote turret.
Flight - TargetingEnter Remote TurretPress ?Engages a remote turret.
Flight - Target CyclingCycle Selection - BackTap Cycles to the previously selected hostile.
Flight - Target CyclingCycle Selection - ForwardTapR Cycles to the next hostile to select.
Flight - Target CyclingCycle Selection - Reset to AutoTapLalt+R Resets auto-selection (ship controlled) of hostiles.
Flight - Target CyclingCycle Lock - In View - BackTap Cycles to the previously locked hostile.
Flight - Target CyclingCycle Lock - In View - ForwardTapT Cycles to the next locked hostile.
Flight - Target CyclingCycle Lock - In View - Under ReticleTapT Cycles between hostiles under the aiming reticle. (You in trouble.)
Flight - Target CyclingCycle Lock - Pinned - BackTap Cycles to the previously pinned hostile.
Flight - Target CyclingCycle Lock - Pinned - ForwardTap4 Cycles to the next hostile that is pinned.
Flight - Target CyclingCycle Lock - Pinned - Reset to FirstTapLalt+4 Resets back to the first pinned hostile.
Flight - Target CyclingCycle Lock - Attackers - BackTap Cycles to the previous hostile that is currently attacking you.
Flight - Target CyclingCycle Lock - Attackers - ForwardTap5 Cycles to the next hostile that is currently attacking you.
Flight - Target CyclingCycle Lock - Attackers - Reset to ClosestTapLalt+5 Cycles to the closest hostile that is currently attacking you.
Flight - Target CyclingCycle Lock - Hostiles - BackTap Cycles lock backward through all nearby hostiles.
Flight - Target CyclingCycle Lock - Hostiles - ForwardTap6 Cycles lock forward through all nearby hostiles.
Flight - Target CyclingCycle Lock - Hostiles - Reset to ClosestTapLalt+6 Locks to the nearest hostile.
Flight - Target CyclingCycle Lock - All - BackTap Cycles to previous nearby ship. (Including friendlies.)
Flight - Target CyclingCycle Lock - All - Forward Tap7 Cycles to next nearby ship. (Including friendlies.)
Flight - Target CyclingCycle Lock - All - Reset to Closest TapLalt+7 Cycles to the closest ship. (Including friendlies.)
Flight - Target CyclingCycle Lock - Sub-Target - BackTap Selects the previous system on the targeted ship.
Flight - Target CyclingCycle Lock - Sub-Target - ForwardTap8 Selects the next system on the targeted ship.
Flight - Target CyclingCycle Lock - Sub-Target - Reset to Main TargetTapLalt+8 Disables subtargeting, and returns to general fire mode.
Flight - Target HailingHail TargetTap9 Calls the targeted ship.
Flight - ScanningScanning Mode (Toggle)TapTabDpad_Right Enables/disables the Scanner
Flight - ScanningActivate ScanningHold Engages the scanner.
Flight - ScanningScanning Radar PingHold ShoulderrButton1Hold to increase power and release to initiate the radar "ping".
Flight - ScanningScanning Increase Radar AnglePress Button3Increases the "cone" of your radar.
Flight - ScanningScanning Decrease Radar AnglePress Button4Decreases the "cone" of your radar.
Flight - MiningMining Mode (Toggle)TapM Enables/disables mining mode.
Flight - MiningFire Mining Laser (Toggle)Smart Toggle Button1Fires the currently selected mining laser. (Fracture or Extraction)
Flight - MiningSwitch Mining Laser (Toggle)Press Button2Toggles between Fracture, and Extraction mining modes.
Flight - MiningIncrease Mining Laser PowerPress Button3Increases the fracturing laser's power.
Flight - MiningDecrease Mining Laser PowerPress Button4Decreases the fracturing laser's power.
Flight - MiningActivate Mining Consumable (Slot 1)PressLalt+1 Activates the mining consumable located in the first "slot"
Flight - MiningActivate Mining Consumable (Slot 2)PressLalt+2 Activates the mining consumable located in the second "slot"
Flight - MiningActivate Mining Consumable (Slot 3)PressLalt+3 Activates the mining consumable located in the third "slot"
Flight - MiningJettison CargoPressLalt+J Releases the materials held in your mining compartment. (Useful for volatile ores!)
TurretsPitch up Pitches the turret up in increments.
TurretsPitch down Pitches your turret down in increments.
TurretsPitchThumbryYControls the turret's pitch on an axis, rather than buttons.
TurretsYaw left Turn to the left in increments.
TurretsYaw right Turn to the right in increments.
TurretsYawThumbrxXControls the turret's yaw on an axis, rather than buttons.
TurretsToggle E.S.P. on/offPressE ecreases the sensitivity of flight controls when you aim close to a target.
TurretsToggle Turret Mouse Movement (VJoy, FPS style)Smart ToggleQ ? What is Vjoy?
TurretsRecenter Turret (Hold)Hold No RetriggerC Moves the turret back to the position it was in when you boarded.
TurretsTurret Gyro Stabilization (Toggle)PressG Maintains the turret's relative aim with reference to the ship's movement.
TurretsEnable/Disable Turret Speed LimiterSmart ToggleLshift Toggles a limiter which controls the speed in which the turret articulates.
TurretsSpeed Limiter (relative) Alters the limit of turret movement speed relative to its current speed.
TurretsVelocity Limiter Increase (relative)AllW Increases the limit of the speed the turret move relative to its current speed in increments.
TurretsVelocity Limiter Decrease (relative)AllS Decreases the limit of the speed the turret move relative to its current speed in increments.
TurretsCycle fire mode (staggered/combined)V Toggles the fire mode of the turret between staggered (sequential) and combined (concurrent) fire schemes.
TurretsExit Remote TurretY Exits the turret.
Flight - WeaponsFire Weapon Group 1All Triggerr_BtnButton1Fires the weapons currently assigned to group 1.
Flight - WeaponsFire Weapon Group 2All Triggerl_BtnButton2Fires the weapons currently assigned to group 2.
Flight - WeaponsCycle Weapon Ammo If a weapon can use different types of ammunition, this cycles to the next available option.
Flight - WeaponsCycle Weapon Ammo (Back) If a weapon can use different types of ammunition, this cycles to the previous option.
Flight - WeaponsGimbal Mode - Free - Swap VJoy/Look Direction (Toggle, Hold)Smart ToggleLalt+G Toggles the directional aiming mode for the turret between Vjoy and directional (FPS). Can also temporarily switch to the unselected mode by holding the command.
Flight - WeaponsCycle Gimbal Assist/Standard Gimbal/Gimbal Lock modesPressGB Toggles the aiming modes of the weapons from AI aim assist, manually controlled gimbals, and fixed gimbals.
Flight - WeaponsAcquire missile lock (Tap)Tap ShoulderrButton4Arms a missile/torpedo and begins the process to acquire a lock on the selected target.
Flight - WeaponsRelease all missile locks (Tap)Tap Removes all missile/torpedo locks from the ships' targeting computer.
Flight - WeaponsLaunch missile (Hold) ShoulderrButton4Launches a missile/torpedo which has acquired a lock on the selected target.
Flight - DefensiveLaunch countermeasurePressHAButton3Releases the currently selected countermeasures.
Flight - DefensiveCycle countermeasure ammoPressJXButton5Cycles forward through the available countermeasure options.
Flight - DefensiveCycle countermeasure ammo (Back)Tap Cycles backward through the available countermeasure options.
Flight - DefensiveShield raise level frontNp_8 Increases the power to the front-facing shields. (Decreases power to all other shield faces to compensate.)
Flight - DefensiveShield raise level backNp_2 Increases the power to the rear-facing shields. (Decreases power to all other shield faces to compensate.)
Flight - DefensiveShield raise level leftNp_4 Increases the power to the left-facing shields. (Decreases power to all other shield faces to compensate.)
Flight - DefensiveShield raise level rightNp_6 Increases the power to the right-facing shields. (Decreases power to all other shield faces to compensate.)
Flight - DefensiveShield raise level topNp_7 Increases the power to the top-facing shields. (Decreases power to all other shield faces to compensate.)
Flight - DefensiveShield raise level bottomNp_9 Increases the power to the bottom-facing shields. (Decreases power to all other shield faces to compensate.)
Flight - DefensiveShield reset levelsNp_5 Equalizes the shield-face power levels so all return to 100%.
Flight - PowerToggle Power - AllPressU Activates/deactivates all ship systems.
Flight - PowerToggle Power - ThrustersSmart ToggleI Activates/deactivates thruster systems.
Flight - PowerToggle Power - ShieldsSmart ToggleO Activates/deactivates shields system.
Flight - PowerToggle Power - WeaponsSmart ToggleP Activates/deactivates weapons systems.
Flight - PowerIncrease Priority - ThrustersF5 Increases the power directed toward the ship's thrusters, subsequently decreasing the available power to all other systems to compensate.
Flight - PowerIncrease Priority - ShieldsF6 Increases the power directed toward the ship's shield systems, subsequently decreasing the available power to all other systems to compensate.
Flight - PowerIncrease Priority - WeaponsF7 Increases the power directed toward the ship's weapons systems, subsequently decreasing the available power to all other systems to compensate.
Flight - PowerReset PriorityF8 Equalizes power distribution among all thee ship systems.
Flight - PowerDecrease ThrottleF9 Decreases engine throttle in increments.
Flight - PowerDecrease Throttle to Min (Double Tap)Double TapF9 Dereases engine throttle to the minimum setting.
Flight - PowerIncrease ThrottleF10 Increases engine throttle in increments.
Flight - PowerIncrease Throttle to Max (Double Tap)Double TapF10 Increases engine throttle to the maximum setting.
Flight - RadarPersonal Identification Broadcast System (Toggle)Press ?Assume this allows others to see your name when targeted, or scanned.
Flight - RadarRadar cycle rangePress ?
Flight - HUDmobiGlas (Toggle)PressF1Opens/closes your mobGlas.
Flight - HUDScoreboardDelayed Hold No RetriggerTabShoulderl+Start Toggles visibility of the scoreboard in Arena Commander and FPS.
Flight - HUDMapPressF2 Directly opens Skyline, the galactic map function of the mobiGlas.
Flight - HUDWipe Helmet VisorPressLalt+X Wipes moisture and dust from your visor to increase visibility in inclement conditions.
LightsHeadlights (Toggle)Smart Toggle Toggles the ship's external illumination system. Unless mapped otherwise, also toggles helmet lights when in FPS mode.
On Foot - AllMove LeftHoldA Moves your character to the left in FPS mode.
On Foot - AllMove RightHoldD Moves your character to the right in FPS mode.
On Foot - AllMove ForwardHoldW Moves your character forward in FPS mode.
On Foot - AllMove BackwardsHoldS Moves your character backward in FPS mode.
On Foot - AllJumpPressSpace Makes your character jump (JUMP!). Might as well..
On Foot - AllCrouchHold ToggleLctrlMakes your character assume a crouched position.
On Foot - AllPronePressX Makes your character lie down, or assume a "prone" position.
On Foot - AllSprintHoldLshiftThumbl Makes your character run.
On Foot - AllWalkTap Inop.
On Foot - AllLean LeftQShoulderl+Thumbl Makes your character lean to the left. (Good for peeking around corners without exposing yourself.
On Foot - AllLean RightEShoulderl+Thumbr Makes your character lean to the right. (Good for peeking around corners without exposing yourself.
On Foot - AllFirearm - AttackHold Triggerr_Btn Fires your current weapon.
On Foot - AllMelee - Attack Light LeftTap Triggerl_Btn Jabs with your left hand.
On Foot - AllMelee - Attack Light RightTap Triggerr_Btn Jabs with your right hand.
On Foot - AllMelee - Attack Heavy Left (Hold)Delayed Press Triggerl_Btn Throws a left-hook.
On Foot - AllMelee - Attack Heavy Right (Hold)Delayed Press Triggerr_Btn Throws a right-hook.
On Foot - AllMelee - Block (Hold)Hold Triggerl_R_Btn Blocks an incoming attack.
On Foot - AllDodge left (Double Tap)Double Tap NonblockingADodges an incoming attack to the left.
On Foot - AllDodge Right (Double Tap)Double Tap NonblockingDDodges an incoming attack to the right.
On Foot - AllDodge Back (Double Tap)Double Tap NonblockingSDodges an incoming attack to the back.
On Foot - AllMelee - Attack (Ranged Weapon + Takedowns)PressThumbr Attacks with a "ranged" melee weapon, like a combat knife. (Ha HAA!)
On Foot - AllThrow ItemHoldGShoulderr Throws a grenade, or whatever might be in your hand at the time.
On Foot - AllAim Down SightHold Toggle Triggerl_Btn Aims your current weapon.
On Foot - AllZoom Out (ADS)Press Decreases the magnification of your scope in increments.
On Foot - AllZoom In (ADS)Press Increases the magnification of your score in increments.
On Foot - AllZoom In/Out (ADS)Press Dpad_Up Increases/decreases the magnification of your scope on mapped axis control.
On Foot - AllSelect SidearmTap1Dpad_Right Chooses your equipped pistol.
On Foot - AllSelect Primary WeaponTap2 Chooses your equipped primary weapon.
On Foot - AllSelect Secondary WeaponTap3Dpad_Left Chooses your equipped secondary weapon.
On Foot - AllSelect GadgetTap4Dpad_Down Chooses your equipped gadget (chips, glowsticks, multi-tools.
On Foot - AllSelect MeleeTap5Shoulderl+Dpad_Right Chooses your equipped melee weapon.
On Foot - AllSelect Contract ItemTap6 Chooses an item that is related to a contract you have accepted. (If you STOW a package, it will remove it from your storage and place the package in your hand.)
On Foot - AllUnarmed CombatTap0Shoulderl+Dpad_Up Selects a more pugilistic attack mode. (Puts up your dukes.)
On Foot - AllNext WeaponPress Cycles forward through your available weapons/items.
On Foot - AllPrevious WeaponPress Cycles backward through your available weapons/items.
On Foot - AllReloadTapRX Reloads your currently active weapon.
On Foot - AllHolster Weapon (Hold)Delayed Press MediumRX Returns your currently active weapon to its holster, or mount.
On Foot - AllDrop Item Drops the item in your hands.
On Foot - AllInspect ItemTap Examines the item in your hands. (Move the mouse to view the item at different angles.)
On Foot - AllCustomize WeaponTapJ Brings up the weapon customization mode. (Which is much more interesting than doin it in the mobiGlas, imo.)
On Foot - AllHold Breath (ADS)HoldLshiftThumbl Momentarily steadies your aim by holding your breath.
On Foot - AllFPS Underbarrel Attachment ActionPressUShoulderl+Dpad_Left Activates your underbarrel attachment on your currently active weapon. (Lasers, flashlights, grenade launchers… eventually.)
On Foot - AllChange Fire ModePressVShoulderl+B Changes your active weapon's fire mode (if available) among single shot, burst, and auto modes. (PEW. PEW PEW. BRRRRRT.)
On Foot - AllDefault Movement Speed IncreasePress Makes your character walk faster in increments.
On Foot - AllDefault Movement Speed DecreasePress Makes your character walk slower in increments.
On Foot - AllFlashlight (Toggle)PressTShoulderl+Dpad_Down Toggles your helmet lights on/off.
On Foot - AllHealPressC Uses a medpen to heal your character. (A new medpen must be reequipped to the slot it came from via mobiGlass, or you'll run out.)
On Foot - AllRefill OxygenPressBShoulderl+Dpad_Right Uses an oxypen to replenish your character's suit O2 reserves. (A new oxypen must be reequipped to the slot it came from, or you'll run out.)
On Foot - AllToggle Equip HelmetTap Equips/unequips your character's helmet. Most people don't use this mapping now that Personal Inner Thought wheel is functional, and mappable.)
On Foot - AllWipe Helmet VisorPressLalt+X Wipes moisture and dust from your visor to increase visibility in inclement conditions.
On Foot - AllThird Person View (Toggle)TapF4Shoulderl+Y Toggles between first/third person view modes.
On Foot - AllFree View Camera (Hold)HoldZ Allows you to orbit the camera around your character by moving the mouse in third person view mode.
On Foot - AllmobiGlas (Toggle)PressF1Opens/closes your mobGlas.
On Foot - AllScoreboardDelayed Hold No RetriggerTabShoulderl+Start Toggles the scoreboard in FPS and AC.
On Foot - AllFirearm - AttackHold Triggerr_Btn Fires your current weapon.
On Foot - AllPort Modification InteractPress A ?
On Foot - AllMapPressF2 Directly opens Skyline, the galactic map function of the mobiGlas.
On Foot - AllForce Re-spawn (E.V.A./On Foot)Delayed Press MediumBackspace Kills your character (suicide), and respawns you at the last port/landing zone which has ATC.
On Foot - AllRoll Left (while Prone) (Double Tap) Rolls your character to the left, while prone.
On Foot - AllRoll Right (while Prone) (Double Tap) Rolls your character to the right, while prone.
E.V.A. - AllView LeftHold Incrementally looks to the left.
E.V.A. - AllView RightHold Incrementally looks to the right.
E.V.A. - AllView Left/RightThumbrx Looks to the left/right using an axis input.
E.V.A. - AllView UpHold Incrementally looks upward.
E.V.A. - AllView DownHold Incrementally looks downward.
E.V.A. - AllView Up/DownThumbry Looks upward/downward using an axis input.
E.V.A. - AllPitch UpHold Pitches your character upward incrementally.
E.V.A. - AllPitch DownHold Pitches your character downward incrementally.
E.V.A. - AllYaw LeftHold Turns your character to the left incrementally.
E.V.A. - AllYaw RightHold Turns your character to the right incrementally.
E.V.A. - AllRoll LeftHoldQ Rolls your character counterclockwise incrementally.
E.V.A. - AllRoll RightHoldE Rolls your character clockwise incrementally.
E.V.A. - AllStrafe UpHoldSpace Moves (translates) your character upward incrementally.
E.V.A. - AllStrafe DownHoldLctrl Moves (translates) your character downward incrementally.
E.V.A. - AllStrafe Up/Down Shoulderl+Thumbry Moves (translates) your character upward/downward using an axis input.
E.V.A. - AllStrafe LeftHoldA Moves (translates) your character to the left incrementally.
E.V.A. - AllStrafe RightHoldD Moves (translates) your character to the right incrementally.
E.V.A. - AllStrafe Left/Right Thumblx Moves (translates) your character to the left/right using an axis input.
E.V.A. - AllStrafe ForwardHoldW Moves (translates) your character forward incrementally.
E.V.A. - AllStrafe BackwardHoldS Moves (translates) your character backward incrementally.
E.V.A. - AllStrafe Forward/Backward Thumbly Moves (translates) your character forward/backward using an axis input.
E.V.A. - AllBrakeHoldX Slows/stops your character relative to nearby items.
E.V.A. - AllBoostHoldLshiftThumbl Increases the movement (translation) speed.
E.V.A. - AllFreelook (Hold)HoldZ Allows your character to look in any physically possible direction without affecting the position of your body in space.
Ground Vehicle - GeneralExit seatPressYShoulderl+B Exits the seat of your ground vehicle.
Ground Vehicle - GeneralHornSpaceDpad_DownButton8Beep beep.
Ground Vehicle - GeneralCycle camera viewTapF4Shoulderl+Y Cycles between the first person (driver/passenger), and external (third person) view modes.
Ground Vehicle - GeneralZoom in (3rd person view) Zooms in in increments - in third person view, relative to current zoom level.
Ground Vehicle - GeneralZoom out (3rd person view) Zooms in in increments - in third person view, relative to current zoom level.
Ground Vehicle - GeneralLook left/rightThumbrxXControls the yaw-direction your character looks using an axis input.
Ground Vehicle - GeneralLook up/downThumbryYControls the pitch-direction your character looks using an axis input.
Ground Vehicle - GeneralLook behindDelayed Hold Looks behind your vehicle.
Ground Vehicle - GeneralFire Weapon Group 1All Triggerr_BtnButton1Fires the vehicle's weapons which are assigned to weapon group 1.
Ground Vehicle - GeneralFire Weapon Group 2All Triggerl_BtnButton2Fires the vehicle's weapons which are assigned to weapon group 2.
Ground Vehicle - GeneralmobiGlas (Toggle)PressF1Toggles the mobiGlas open/closed.
Ground Vehicle - GeneralFlight/Systems ReadyPressRShoulderl+Shoulderr Activates all vehicle systems. (Flight Ready)
Ground Vehicle - GeneralOpen/Close Doors (Toggle)Press Toggles all funtional vehicle doors open/closed.
Ground Vehicle - GeneralOpen All DoorsPress Opens all functional outer doors.
Ground Vehicle - GeneralClose All DoorsPress Closes all functional outer doors
Ground Vehicle - GeneralLock/Unlock Doors (Toggle)Press Toggles the locks on all functional outer doors.
Ground Vehicle - GeneralLock All DoorsPress Locks all functional outer doors
Ground Vehicle - GeneralUnlock All DoorsPress Unlocks all functional outer doors
Ground Vehicle - GeneralMapPressF2 Directly opens Skyline, the galactic map function of the mobiGlas.
Ground Vehicle - GeneralWipe Helmet VisorPressLalt+X Wipes moisture and dust from your visor to increase visibility in inclement conditions.
Ground Vehicle - MovementDrive ForwardW Drives the vehicle forward incrementally using keypresses.
Ground Vehicle - MovementDrive BackwardS Drives the vehicle backward incrementally using keypresses.
Ground Vehicle - MovementDrive Forward/BackwardThumblySlider1Drives the vehicle forward/backward using an axis input.
Ground Vehicle - MovementTurn LeftA Turns the vehicle left incrementally using keypresses.
Ground Vehicle - MovementTurn RightD Turns the vehicle right incrementally using keypresses.
Ground Vehicle - MovementTurn Left/RightThumblxRotzTurns the vehicle left/right using an axis input.
Ground Vehicle - MovementRoll leftQ Rolls the vehicle left incrementally using keypresses.
Ground Vehicle - MovementRoll rightE Rolls the vehicle right incrementally using keypresses.
Ground Vehicle - MovementBrakeHoldXShoulderl+ThumbrButton7Brakes the vehicle brake incrementally using keypresses.
Ground Vehicle - MovementPrimary FireAll Triggerr_BtnButton1Fires the vehicle's primary weapons.
Ground Vehicle - MovementSecondary FireAll Triggerl_BtnButton2Firest the vehicle's secondary weapons.
Ground Vehicle - MovementDynamic zoom in and out (rel.) Increases/decreases the magnification of your player's view relative to the current magnification level on mapped axis control.
Ground Vehicle - MovementDynamic Zoom In (rel.)All Increases the magnification of your player's view relative to the current magnification level in increments.
Ground Vehicle - MovementDynamic Zoom Out (rel.)All Decreases the magnification of your player's view relative to the current magnification level in increments.
Ground Vehicle - MovementDynamic zoom in and out (abs.) Increases/decreases the magnification of your player's view disregarding current magnification level on mapped axis control.
Ground Vehicle - MovementDynamic Zoom Toggle (abs.)Hold Toggles the magnification relativity on/off (absolute/relative)
Ground Vehicle - MovementBoostAllLshiftThumblButton8Increases the speed of vehicle movement.
Electronic Access - SpectatorSpectator Camera Target (Next)Press Dpad_RightButton1Cycles to the next player while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Target (Previous)Press Dpad_LeftButton2Cycles to the previous player while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Lock TargetPress1A Locks the camera to the currently selected player while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Zoom Controls the magnification level (using an axis) of the camera while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Zoom In Dpad_UpHat1_UpIncreases the magnification level (incrementally using keypresses) of the camera while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Zoom Out Dpad_DownHat1_DownDecreases the magnification level (incrementally using keypresses) of the camera while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Rotate YawXRotates the camera left/right (using an axis) while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Rotate PitchYRotates the camera up/down (using an axis) while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Rotate Yaw ThumbrxX? I don't know why there are two pairs of Yaw/Pitch
Electronic Access - SpectatorSpectator Camera Rotate Pitch ThumbryY? I don't know why there are two pairs of Yaw/Pitch
Electronic Access - SpectatorSpectator Camera HUD (Toggle)PressBB Toggles the HUD open/closed while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Mode (Next)PressF4Shoulderl+Y Cycles to the next available camera mode while spectating an EA access match.
Electronic Access - SpectatorSpectator Camera Mode (Previous)Press Cycles to the previous available camera mode while spectating an EA access match.
Social - GeneralRe-spawnPressXXButton1Respawns your character in an EA access match.
Social - GeneralExit seatTapYShoulderl+B Exits your seat. (Inop)
Social - GeneralCommLink App (Toggle)PressF11 Directly opens/closes the CommLink app on your mobiGlas.
Social - GeneralChat Window (Toggle)PressF12 Opens/closes the chat window.
Social - GeneralChat Window (Focus)Allows you to enter text into the chat window.
Social - InvitesAccept InviteLbracketAccepts an invite you have received.
Social - InvitesReject InviteTapRbracketRejects an invite you have received.
Social - InvitesIgnore Invite (hold)Delayed HoldRbracketIgnores an invite you have received.
Social - EmotesForwardPressNp_5 Activates the "Forward" emote.
Social - EmotesLeftPressNp_1 Activates the "Left" emote.
Social - EmotesRightPressNp_3 Activates the "Right" emote.
Social - EmotesStopPressNp_2 Activates the "Stop" emote.
Social - EmotesYesPressNp_4 Activates the "Yes" emote.
Social - EmotesNoPressNp_6 Activates the "No" emote.
Social - EmotesAgreePress Activates the "Agree" emote.
Social - EmotesAngryPress Activates the "Angry" emote.
Social - EmotesAt EasePress Activates the "At Ease" emote.
Social - EmotesAttentionPress Activates the "Attention" emote.
Social - EmotesBlahPress Activates the "Blah" emote.
Social - EmotesBoredPress Activates the "Bored" emote.
Social - EmotesBowPress Activates the "Bow" emote.
Social - EmotesBurpPress Activates the "Burp" emote.
Social - EmotesCheerPress Activates the "Cheer" emote.
Social - EmotesChickenPress Activates the "Chicken" emote.
Social - EmotesClapPress Activates the "Clap" emote.
Social - EmotesComePress Activates the "Come" emote.
Social - EmotesCryPress Activates the "Cry" emote.
Social - EmotesDancePress Activates the "Dance" emote.
Social - EmotesDisagreePress Activates the "Disagree" emote.
Social - EmotesFailurePress Activates the "Failure" emote.
Social - EmotesFlexPress Activates the "Flex" emote.
Social - EmotesFlirtPress Activates the "Flirt" emote.
Social - EmotesGaspPress Activates the "Gasp" emote.
Social - EmotesGloatPress Activates the "Gloat" emote.
Social - EmotesGreetPress Activates the "Greet" emote.
Social - EmotesLaughPress Activates the "Laugh" emote.
Social - EmotesConfirm LaunchPress Activates the "Confirm Launch" emote.
Social - EmotesPointPress Activates the "Point" emote.
Social - EmotesRudePress Activates the "Rude" emote.
Social - EmotesSalutePress Activates the "Salute" emote.
Social - EmotesSitPress Activates the "Sit" emote.
Social - EmotesSleepPress Activates the "Sleep" emote.
Social - EmotesSmellPress Activates the "Smell" emote.
Social - EmotesTauntPress Activates the "Taunt" emote.
Social - EmotesThreatenPress Activates the "Threaten" emote.
Social - EmotesWaitPress Activates the "Wait" emote.
Social - EmotesWavePress Activates the "Wave" emote.
Social - EmotesWhistlePress Activates the "Whistle" emote.
VOIP, FOIP and Head TrackingEnable Head Tracking (Toggle)PressNp_Divide Toggles head tracking on/off.
VOIP, FOIP and Head TrackingHead Tracking (Hold)Hold Momentarily toggles head tracking on/off, returning to the current state when the button is released.
VOIP, FOIP and Head TrackingHead Tracking RecalibrateHold Recalibrates head tracking.
VOIP, FOIP and Head TrackingVOIP Push To TalkHoldNp_Add Activates your microphone to speak to the currently selected voice channel.
VOIP, FOIP and Head TrackingVOIP Push To Talk (Proximity only)HoldLalt+Np_Add Activates your microphone to speak to other players in your proximity.
VOIP, FOIP and Head TrackingFOIP Selfie CamDelayed HoldNp_Subtract Toggles the "selfie cam" on/off.
VOIP, FOIP and Head TrackingFOIP RecalibratePressNp_Multiply Recalibrates FOIP facial emulation.
VOIP, FOIP and Head TrackingCycle through audio channelsPressNp_Period Cycles through the available voice channels.
Quick Keys, Interactions, and Inner ThoughtInteraction ModeFButton6Activates interaction mode.
Quick Keys, Interactions, and Inner ThoughtActivate Inner Thought ShoulderrButton1Activates the Inner Thought wheel.
Quick Keys, Interactions, and Inner ThoughtFocusTap Triggerl_BtnButton7Steadies the player's gaze to allow for zoom in/out functionality.
Quick Keys, Interactions, and Inner ThoughtDecrease Throw Power Triggerl_BtnButton7Decreases the power of a throw.
Quick Keys, Interactions, and Inner ThoughtInteraction Mode Zoom InPress Triggerl_Btn Increases magnification in interaction mode incrementally.
Quick Keys, Interactions, and Inner ThoughtInteraction Mode Zoom OutPress Triggerr_Btn Decreases magnification in interaction mode incrementally.
Quick Keys, Interactions, and Inner ThoughtMFD LeftPressADpad_Left ?
Quick Keys, Interactions, and Inner ThoughtMFD RightPressDDpad_Right ?
Quick Keys, Interactions, and Inner ThoughtMFD UpPressWDpad_Up ?
Quick Keys, Interactions, and Inner ThoughtMFD DownPressSDpad_Down ?
Quick Keys, Interactions, and Inner ThoughtPersonal Inner Thought (PIT) (Hold F + click)PressF+Mouse2Back Activates the Personal Inner Thought (PIT) wheel.
Quick Keys, Interactions, and Inner ThoughtExitPressNp_0Thumbr ?Exits the MFD, or interface you are currently accessing.
Quick Keys, Interactions, and Inner ThoughtPersonal Commodity Inventory (Toggle)PressI Toggles player inventory open/closed.
Quick Keys, Interactions, and Inner ThoughtDrop ItemPress Drops the item in your inventory to the ground.
Quick Keys, Interactions, and Inner ThoughtStore All CommoditiesPress Empties all of the player inventory into crate(s).
Quick Keys, Interactions, and Inner ThoughtPlayer Actions - PIT CategoryPress Directly accesses the Player Actions portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtEmotes - PIT CategoryPress Directly accesses the Emotes portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtShip Systems - PIT CategoryPress Directly accesses the Ship Systems portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtFlight Systems - PIT CategoryPress Directly accesses the Flight Systems portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtVehicle Actions - PIT CategoryPress Directly accesses the Vehicle Actions portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtWeapon Systems - PIT CategoryPress Directly accesses the Weapon Systems portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtRemote Turret - PIT CategoryPress Directly accesses the Remote Turret portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtItem Actions - PIT CategoryPress Directly accesses the Item Actions portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtWeapon Selection - PIT CategoryPress Directly accesses the Weapon Selection portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtMobiglas Actions - PIT CategoryPress Directly accesses the Mobiglas Actions portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtMining Mode Actions - PIT CategoryPressLalt+M Directly accesses the Mining Mode Actions portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtWeapon Select Radial MenuAll1Dpad_Up Directly accesses the Weapons Select portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtWeapon Select Radial MenuAll2Dpad_Up Directly accesses the Weapons Select portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtWeapon Select Radial MenuAll3Dpad_Up Directly accesses the Weapons Select portion of the PIT wheel.
Quick Keys, Interactions, and Inner ThoughtFlight Mode Select Radial MenuAllLshift+TabShoulderl+Dpad_Right Directly accesses the Flight Mode portion of the PIT wheel.
Camera - Advanced Camera ControlsAdvanced Camera Controls Modifier (Hold)F4Shoulderl+YActivates the camera modifier (F4?) to allow for advanced third person camera manipulation.
Camera - Advanced Camera ControlsAdvanced Camera Controls Modifier (Hold)ZActivates the camera modifier (F4?) to allow for advanced third person camera manipulation.
Camera - Advanced Camera ControlsSave View 1 (Hold)Delayed PressNp_1Assigns the current view to the NumPad key by holding the modifier and the NumPad key.
Camera - Advanced Camera ControlsSave View 2 (Hold)Delayed PressNp_2Assigns the current view to the NumPad key by holding the modifier and the NumPad key.
Camera - Advanced Camera ControlsSave View 3 (Hold)Delayed PressNp_3Assigns the current view to the NumPad key by holding the modifier and the NumPad key.
Camera - Advanced Camera ControlsSave View 4 (Hold)Delayed PressNp_4Assigns the current view to the NumPad key by holding the modifier and the NumPad key.
Camera - Advanced Camera ControlsSave View 5 (Hold)Delayed PressNp_5Assigns the current view to the NumPad key by holding the modifier and the NumPad key.
Camera - Advanced Camera ControlsSave View 6 (Hold)Delayed PressNp_6Assigns the current view to the NumPad key by holding the modifier and the NumPad key.
Camera - Advanced Camera ControlsSave View 7 (Hold)Delayed PressNp_7Assigns the current view to the NumPad key by holding the modifier and the NumPad key.
Camera - Advanced Camera ControlsSave View 8 (Hold)Delayed PressNp_8Assigns the current view to the NumPad key by holding the modifier and the NumPad key.
Camera - Advanced Camera ControlsSave View 9 (Hold)Delayed PressNp_9Assigns the current view to the NumPad key by holding the modifier and the NumPad key.
Camera - Advanced Camera ControlsLoad View 1TapNp_1Loads the saved view which is assinged to the NumPad key.
Camera - Advanced Camera ControlsLoad View 2TapNp_2Loads the saved view which is assinged to the NumPad key.
Camera - Advanced Camera ControlsLoad View 3TapNp_3Loads the saved view which is assinged to the NumPad key.
Camera - Advanced Camera ControlsLoad View 4TapNp_4Loads the saved view which is assinged to the NumPad key.
Camera - Advanced Camera ControlsLoad View 5TapNp_5Loads the saved view which is assinged to the NumPad key.
Camera - Advanced Camera ControlsLoad View 6TapNp_6Loads the saved view which is assinged to the NumPad key.
Camera - Advanced Camera ControlsLoad View 7TapNp_7Loads the saved view which is assinged to the NumPad key.
Camera - Advanced Camera ControlsLoad View 8TapNp_8Loads the saved view which is assinged to the NumPad key.
Camera - Advanced Camera ControlsLoad View 9TapNp_9Loads the saved view which is assinged to the NumPad key.
Camera - Advanced Camera ControlsClear Saved ViewDelayed PressNp_0Clears the saved view from the NumPad key.
Camera - Advanced Camera ControlsX Offset PositiveRightMoves (translates) the camera left/right? in increments.
Camera - Advanced Camera ControlsX Offset NegativeLeftMoves (translates) the camera left/right? in increments.
Camera - Advanced Camera ControlsY Offset Positive/Spectator Freecam Focal Point ForwardUpMoves (translates) the camera up/down? in increments, or adjusts the camera focal point when spectating an EA access match.
Camera - Advanced Camera ControlsY Offset Negative/Spectator Freecam Focal Point ForwardDownMoves (translates) the camera up/down? in increments, or adjusts the camera focal point when spectating an EA access match.
Camera - Advanced Camera ControlsZ Offset PositivePgupMoves (translates) the camera forward in increments.
Camera - Advanced Camera ControlsZ Offset NegativePgdnMoves (translates) the camera backward in increments.
Camera - Advanced Camera ControlsIncrease FoVNp_Add Increases the Field of View of the camera. (May cause "fisheye" effect at higher settings.)
Camera - Advanced Camera ControlsDecrease FoVNp_Subtract Decreases the Field of View of the camera.
Camera - Advanced Camera ControlsIncrease DoFHome Increases the camera's focus of the selected foreground target (makes the background blurry).
Camera - Advanced Camera ControlsDecrease DoFEnd Decreases the camera's focus of the selected foreground target (makes the background blurry).
Camera - Advanced Camera ControlsReset Current ViewNp_Multiply Resets the current camera view to the default, or preset settings.