Flight - Cockpit | Eject | Delayed Press Long | Y | Shoulderl+B | Rctrl+Button6 | Eject from compatible cockpit seats. (Not reccomended) |
Flight - Cockpit | Exit seat | Tap | Y | Shoulderl+B | | Exit your seat |
Flight - Cockpit | Self Destruct | Press | Backspace | | | Hold and release to destroy your own (compatible craft). (Also not recommended) |
Flight - Cockpit | Emergency Exit Seat | Tap | U+Lshift | | | ? Sounds like you just exit your seat faster. |
Flight - Cockpit | Increase Cooler Rate | | | | | Increases the rate of cooler operation. |
Flight - Cockpit | Decrease Cooler Rate | | | | | Decreases the rate of cooler operation. |
Flight - Cockpit | Flight/Systems Ready | Press | R | Shoulderl+Shoulderr | | Activates all ship systems. |
Flight - Cockpit | Open/Close Doors (Toggle) | Press | | | | Toggles all functional outer doors open/closed. |
Flight - Cockpit | Open All Doors | Press | | | | Opens all functional outer doors |
Flight - Cockpit | Close All Doors | Press | | | | Closes all functional outer doors |
Flight - Cockpit | Lock/Unlock Doors (Toggle) | Press | | | | Toggles all functional outer door locks. |
Flight - Cockpit | Lock All Doors | Press | | | | Locks all functional outer doors |
Flight - Cockpit | Unlock All Doors | Press | | | | Unlocks all functional outer doors |
Flight - View | Look left | | | | | Look left using keys or buttons, I guess. |
Flight - View | Look right | | | | | Look right using keys or buttons, I guess. |
Flight - View | Look left/right | | | Thumbrx | X | Look left and right using the mouse. |
Flight - View | Look up | | | | | Look up using keys or buttons, I guess. |
Flight - View | Look down | | | | | Look down using keys or buttons, I guess. |
Flight - View | Look up/down | | | Thumbry | Y | Look up and down using an axis. |
Flight - View | Cycle camera view | Tap | F4 | Shoulderl+Y | | Switches the camera view to the next mode. |
Flight - View | Cycle camera orbit mode | | | | | Changes the pivot point on the third person ship view. |
Flight - View | Zoom in (3rd person view) | | | | | Increases magnification in third person view of your ship. |
Flight - View | Zoom out (3rd person view) | | | | | Decreases magnification in third person view of your ship. |
Flight - View | Freelook (Hold) | Hold | Z | | | Decouples your head from body movements while you look around. (Great for nodding in agreement!) |
Flight - View | Dynamic zoom in and out (rel.) | | | | | Zooms in and out in first person view, relative to current zoom level. |
Flight - View | Dynamic Zoom In (rel.) | All | | | | Zooms in in increments - in first person view, relative to current zoom level. |
Flight - View | Dynamic Zoom Out (rel.) | All | | | | Zooms out in increments - in first person view, relative to current zoom level. |
Flight - View | Dynamic Zoom Toggle (abs.) | | | | | Zooms in and out in first person view, but irrelative to current zoom level. |
Flight - View | Look behind | Delayed Hold No Retrigger | | | | View to the rear of your ship. (Good for dogfights, and parking) |
Flight - Movement | Pitch up | | | | | Pitches your craft up in increments. |
Flight - Movement | Pitch down | | | | | Pitches your craft down in increments. |
Flight - Movement | Pitch | | | Thumbry | Y | Controls the craft's pitch on an axis, rather than buttons. |
Flight - Movement | Yaw left | | | | | Turn to the left in increments. |
Flight - Movement | Yaw right | | | | | Turn to the right in increments. |
Flight - Movement | Yaw | | | Thumbrx | X | Controls the craft's yaw on an axis, rather than buttons. |
Flight - Movement | Cycle mouse mode (VJoy/Relative) | Smart Toggle | | | | ? What is Vjoy? |
Flight - Movement | Roll left | | Q | | | Rolls your craft counterclockwise in increments. |
Flight - Movement | Roll right | | E | | | Rolls your craft clockwise in increments. |
Flight - Movement | Roll | | | Shoulderl+Thumblx | Rotz | Controls the craft's roll on an axis, rather than buttons. |
Flight - Movement | Swap Yaw/Roll (Toggle) | Smart Toggle | | | | Swaps the Yaw, and Roll axis when controlling a ship. |
Flight - Movement | Match target velocity | Press | | | | Matches your target's speed. (Also good for dogfights. |
Flight - Movement | Spacebrake | Hold | X | Shoulderl+Thumbr | | Applies full thrust opposite of your crafts current vector to "stop" it relative to the scenery's speed. |
Flight - Movement | Lock Pitch/Yaw Movement (Toggle/Hold) | Smart Toggle | Rshift | | | ? |
Flight - Movement | Speed Limiter Increase | | | Shoulderl+Triggerr_Btn | | Increases the maximum speed boundary of your craft. |
Flight - Movement | Speed Limiter Decrease | | | Shoulderl+Triggerl_Btn | | Decreases the maximum speed boundary of your craft. |
Flight - Movement | Speed Limiter (Rel.) | | | | | Increases or decreases the maximum speed boundary of your craft relative to its current setting. |
Flight - Movement | Speed Limiter (Abs.) | | | | | Increases or decreases the maximum speed boundary of your craft regardless of its current setting. |
Flight - Movement | Acceleration Limiter Increase | | | | | Increases the output of your thrusters/engines on your craft. |
Flight - Movement | Acceleration Limiter Decrease | | | | | Decreases the output of your thrusters/engines on your craft. |
Flight - Movement | Acceleration Limiter Up/Down (rel.) | | | | | Increases or decreases the output of your thrusters/engines on your craft relative to the current settings. |
Flight - Movement | Acceleration Limiter Up/Down (abs.) | | | | | Increases or decreases the output of your thrusters/engines on your craft regardless of the current settings. |
Flight - Movement | Decoupled mode (Toggle) | Hold Toggle | V | Thumbr | | Toggles whether the ship will follow newtonian physics (objects in motion tend to stay in motion…) or if the ship will "couple" to a specific orientation, or position in space. |
Flight - Movement | Strafe up | | Space | | Button9 | Translates (moves) the ship up in increments. Hold for greater translation. |
Flight - Movement | Strafe down | | Lctrl | | Button10 | Translates (moves) the ship down in increments. Hold for greater translation. |
Flight - Movement | Strafe up/down | | | Shoulderl+Thumbry | | Translates (moves) the ship up or down using an axis input. |
Flight - Movement | Strafe left | | A | | Hat1_Left | Translates (moves) the ship left in increments. Hold for greater translation. |
Flight - Movement | Strafe right | | D | | Hat1_Right | Translates (moves) the ship right in increments. Hold for greater translation. |
Flight - Movement | Throttle forward | | W | Thumbly_Up | Hat1_Up | Translates (moves) the ship forward in increments. Hold for greater translation. |
Flight - Movement | Throttle back | | S | Thumbly_Down | Hat1_Down | Translates (moves) the ship aft in increments. Hold for greater translation. |
Flight - Movement | Strafe forward/back Invert | | | | | Toggles the orientation of the forward/aft translation direction (for some god-awful reason.) |
Flight - Movement | Speed Limiter (Toggle) | Press | | | | Activates/deactivates the craft's speed limiter. |
Flight - Movement | G-force safety | Smart Toggle | | | | Toggles a safety feature which proctects the pilot from exposure to heavy G-force loads on, or off. |
Flight - Movement | E.S.P. (Toggle) | Smart Toggle | | | | Toggles a damper which limits control inputs when you are targeting a hostile with the intent of increasing shot precision. (This is matter of taste, and debateable. |
Flight - Movement | Cruise Control (Toggle) | Press | C | Shoulderl+Thumbl | | Toggles the ships speed to hold at the speed limiter setting on, or off. |
Flight - Movement | Afterburner | All | Lshift | Thumbl | Button8 | It's like running, but for vehicles! |
Flight - Movement | Landing System (Toggle) | Tap | N | Dpad_Down | Button12 | Extends, or retracts the landing gear. |
Flight - Movement | Toggle VTOL | Press | K | | | Activates, or deactivates Vertical TakeOff and Landing functionality on craft that support it. (Necessary for hovering, taking off, or landing on planetary bodies, and moons.) |
Flight - Movement | Autoland | Delayed Hold | N | Dpad_Down | Button12 | When the ship is properly positioned above a landing pad, this will activate the ship's autoland sequence. |
Flight - Movement | Quantum Travel System (Toggle) | Tap | B | Shoulderl+X | | Activates, or deactivates the ship's Quantum Travel System. Also reveals the vectors for locations which are too far away for timely "standard" flight operations. |
Flight - Movement | Quantum Drive (Hold) | Delayed Press | B | Shoulderl+X | | Engages the ship's Quantum Drive, and initiates/cancels Quantum Travel. |
Flight - Targeting | Pin Index 1 - Lock/Unlock Pinned Target | Tap | 1 | | | Locks/unlocks a hostile target to "pin" #1. (Locked targets display additional targeting information (distance, ribbon trail, direction). |
Flight - Targeting | Pin Index 2 - Lock/Unlock Pinned Target | Tap | 2 | | | Locks/unlocks a hostile target to "pin" #2. (Locked targets display additional targeting information (distance, ribbon trail, direction). |
Flight - Targeting | Pin Index 3 - Lock/Unlock Pinned Target | Tap | 3 | | | Locks/unlocks a hostile target to "pin" #3. (Locked targets display additional targeting information (distance, ribbon trail, direction). |
Flight - Targeting | Pin Index 1 - Pin/Unpin Selected Target | Tap | Lalt+1 | | | Assigns/unassigns hostile target to "pin" #1. |
Flight - Targeting | Pin Index 2 - Pin/Unpin Selected Target | Tap | Lalt+2 | | | Assigns/unassigns hostile target to "pin" #2. |
Flight - Targeting | Pin Index 3 - Pin/Unpin Selected Target | Tap | Lalt+3 | | | Assigns/unassigns hostile target to "pin" #3. |
Flight - Targeting | Pin Index 1 - Pin/Unpin Selected Target (Hold) | Delayed Press | | | | ? |
Flight - Targeting | Pin Index 2 - Pin/Unpin Selected Target (Hold) | Delayed Press | | | | ? |
Flight - Targeting | Pin Index 3 - Pin/Unpin Selected Target (Hold) | Delayed Press | | | | ? |
Flight - Targeting | Pin Selected Target | Tap | | | | Assigns the selected target to a "pin". |
Flight - Targeting | Unpin Selected Target | Tap | | | | Unassigns the selected target from a "pin". |
Flight - Targeting | Pin Selected Target (Hold) | Delayed Press | | | | Assigns the selected target to a "pin". |
Flight - Targeting | Unpin Selected Target (Hold) | Delayed Press | | | | Unassigns the selected target from a "pin". |
Flight - Targeting | Remove All Pinned Targets | Tap | 0 | | | Clears all "pinned" targets. |
Flight - Targeting | Lock Selected Target | Tap | | | | Locks the selected target. (Locked targets display additional targeting information (distance, ribbon trail, direction). |
Flight - Targeting | Unlock Locked Target | Tap | Lalt+T | | | Unlocks the locked target. (Unlocked targets display additional targeting information (distance, ribbon trail, direction). |
Flight - Targeting | Enable/Disable Look Ahead | Smart Toggle | Lalt+L | | | Toggles the pilot's view, relative to the cockpit, to automatically move in the same direction as the motion of the ship when enabled. When disabled, it causes the pilot's view, relative to the cockpit, to be locked to the centre of the ship HUD. |
Flight - Targeting | Look At Locked Target (Toggle, Hold) | Smart Toggle | | | | Toggles the pilot's view, relative to the cockpit, to automatically move in the same direction as the currently locked targe when enabled. When disabled, it the pilot's view returns to the previous setting. (Can be held for situational use.) |
Flight - Targeting | Auto Zoom On Selected Target On/Off (Toggle, Hold) | Smart Toggle | | | | Toggle's the autozoom feature on/off when your selected target is in the targeting cone. (Can be held for situtational use.) |
Flight - Targeting | Switch Flight Lead/Lag Reticle (Toggle) | Press | | | | When targeting a hostile, this toggles the "Lead" pip (displays the projected position of the enemy ship - assuming it does not change course), or the "Lag" pip (displays the exact position of your shots). |
Flight - Targeting | Enter Remote Turret | Press | | | | ?Engages a remote turret. |
Flight - Targeting | Enter Remote Turret | Press | | | | ?Engages a remote turret. |
Flight - Targeting | Enter Remote Turret | Press | | | | ?Engages a remote turret. |
Flight - Target Cycling | Cycle Selection - Back | Tap | | | | Cycles to the previously selected hostile. |
Flight - Target Cycling | Cycle Selection - Forward | Tap | R | | | Cycles to the next hostile to select. |
Flight - Target Cycling | Cycle Selection - Reset to Auto | Tap | Lalt+R | | | Resets auto-selection (ship controlled) of hostiles. |
Flight - Target Cycling | Cycle Lock - In View - Back | Tap | | | | Cycles to the previously locked hostile. |
Flight - Target Cycling | Cycle Lock - In View - Forward | Tap | T | | | Cycles to the next locked hostile. |
Flight - Target Cycling | Cycle Lock - In View - Under Reticle | Tap | T | | | Cycles between hostiles under the aiming reticle. (You in trouble.) |
Flight - Target Cycling | Cycle Lock - Pinned - Back | Tap | | | | Cycles to the previously pinned hostile. |
Flight - Target Cycling | Cycle Lock - Pinned - Forward | Tap | 4 | | | Cycles to the next hostile that is pinned. |
Flight - Target Cycling | Cycle Lock - Pinned - Reset to First | Tap | Lalt+4 | | | Resets back to the first pinned hostile. |
Flight - Target Cycling | Cycle Lock - Attackers - Back | Tap | | | | Cycles to the previous hostile that is currently attacking you. |
Flight - Target Cycling | Cycle Lock - Attackers - Forward | Tap | 5 | | | Cycles to the next hostile that is currently attacking you. |
Flight - Target Cycling | Cycle Lock - Attackers - Reset to Closest | Tap | Lalt+5 | | | Cycles to the closest hostile that is currently attacking you. |
Flight - Target Cycling | Cycle Lock - Hostiles - Back | Tap | | | | Cycles lock backward through all nearby hostiles. |
Flight - Target Cycling | Cycle Lock - Hostiles - Forward | Tap | 6 | | | Cycles lock forward through all nearby hostiles. |
Flight - Target Cycling | Cycle Lock - Hostiles - Reset to Closest | Tap | Lalt+6 | | | Locks to the nearest hostile. |
Flight - Target Cycling | Cycle Lock - All - Back | Tap | | | | Cycles to previous nearby ship. (Including friendlies.) |
Flight - Target Cycling | Cycle Lock - All - Forward | Tap | 7 | | | Cycles to next nearby ship. (Including friendlies.) |
Flight - Target Cycling | Cycle Lock - All - Reset to Closest | Tap | Lalt+7 | | | Cycles to the closest ship. (Including friendlies.) |
Flight - Target Cycling | Cycle Lock - Sub-Target - Back | Tap | | | | Selects the previous system on the targeted ship. |
Flight - Target Cycling | Cycle Lock - Sub-Target - Forward | Tap | 8 | | | Selects the next system on the targeted ship. |
Flight - Target Cycling | Cycle Lock - Sub-Target - Reset to Main Target | Tap | Lalt+8 | | | Disables subtargeting, and returns to general fire mode. |
Flight - Target Hailing | Hail Target | Tap | 9 | | | Calls the targeted ship. |
Flight - Scanning | Scanning Mode (Toggle) | Tap | Tab | Dpad_Right | | Enables/disables the Scanner |
Flight - Scanning | Activate Scanning | Hold | | | | Engages the scanner. |
Flight - Scanning | Scanning Radar Ping | Hold | | Shoulderr | Button1 | Hold to increase power and release to initiate the radar "ping". |
Flight - Scanning | Scanning Increase Radar Angle | Press | | | Button3 | Increases the "cone" of your radar. |
Flight - Scanning | Scanning Decrease Radar Angle | Press | | | Button4 | Decreases the "cone" of your radar. |
Flight - Mining | Mining Mode (Toggle) | Tap | M | | | Enables/disables mining mode. |
Flight - Mining | Fire Mining Laser (Toggle) | Smart Toggle | | | Button1 | Fires the currently selected mining laser. (Fracture or Extraction) |
Flight - Mining | Switch Mining Laser (Toggle) | Press | | | Button2 | Toggles between Fracture, and Extraction mining modes. |
Flight - Mining | Increase Mining Laser Power | Press | | | Button3 | Increases the fracturing laser's power. |
Flight - Mining | Decrease Mining Laser Power | Press | | | Button4 | Decreases the fracturing laser's power. |
Flight - Mining | Activate Mining Consumable (Slot 1) | Press | Lalt+1 | | | Activates the mining consumable located in the first "slot" |
Flight - Mining | Activate Mining Consumable (Slot 2) | Press | Lalt+2 | | | Activates the mining consumable located in the second "slot" |
Flight - Mining | Activate Mining Consumable (Slot 3) | Press | Lalt+3 | | | Activates the mining consumable located in the third "slot" |
Flight - Mining | Jettison Cargo | Press | Lalt+J | | | Releases the materials held in your mining compartment. (Useful for volatile ores!) |
Turrets | Pitch up | | | | | Pitches the turret up in increments. |
Turrets | Pitch down | | | | | Pitches your turret down in increments. |
Turrets | Pitch | | | Thumbry | Y | Controls the turret's pitch on an axis, rather than buttons. |
Turrets | Yaw left | | | | | Turn to the left in increments. |
Turrets | Yaw right | | | | | Turn to the right in increments. |
Turrets | Yaw | | | Thumbrx | X | Controls the turret's yaw on an axis, rather than buttons. |
Turrets | Toggle E.S.P. on/off | Press | E | | | ecreases the sensitivity of flight controls when you aim close to a target. |
Turrets | Toggle Turret Mouse Movement (VJoy, FPS style) | Smart Toggle | Q | | | ? What is Vjoy? |
Turrets | Recenter Turret (Hold) | Hold No Retrigger | C | | | Moves the turret back to the position it was in when you boarded. |
Turrets | Turret Gyro Stabilization (Toggle) | Press | G | | | Maintains the turret's relative aim with reference to the ship's movement. |
Turrets | Enable/Disable Turret Speed Limiter | Smart Toggle | Lshift | | | Toggles a limiter which controls the speed in which the turret articulates. |
Turrets | Speed Limiter (relative) | | | | | Alters the limit of turret movement speed relative to its current speed. |
Turrets | Velocity Limiter Increase (relative) | All | W | | | Increases the limit of the speed the turret move relative to its current speed in increments. |
Turrets | Velocity Limiter Decrease (relative) | All | S | | | Decreases the limit of the speed the turret move relative to its current speed in increments. |
Turrets | Cycle fire mode (staggered/combined) | | V | | | Toggles the fire mode of the turret between staggered (sequential) and combined (concurrent) fire schemes. |
Turrets | Exit Remote Turret | | Y | | | Exits the turret. |
Flight - Weapons | Fire Weapon Group 1 | All | | Triggerr_Btn | Button1 | Fires the weapons currently assigned to group 1. |
Flight - Weapons | Fire Weapon Group 2 | All | | Triggerl_Btn | Button2 | Fires the weapons currently assigned to group 2. |
Flight - Weapons | Cycle Weapon Ammo | | | | | If a weapon can use different types of ammunition, this cycles to the next available option. |
Flight - Weapons | Cycle Weapon Ammo (Back) | | | | | If a weapon can use different types of ammunition, this cycles to the previous option. |
Flight - Weapons | Gimbal Mode - Free - Swap VJoy/Look Direction (Toggle, Hold) | Smart Toggle | Lalt+G | | | Toggles the directional aiming mode for the turret between Vjoy and directional (FPS). Can also temporarily switch to the unselected mode by holding the command. |
Flight - Weapons | Cycle Gimbal Assist/Standard Gimbal/Gimbal Lock modes | Press | G | B | | Toggles the aiming modes of the weapons from AI aim assist, manually controlled gimbals, and fixed gimbals. |
Flight - Weapons | Acquire missile lock (Tap) | Tap | | Shoulderr | Button4 | Arms a missile/torpedo and begins the process to acquire a lock on the selected target. |
Flight - Weapons | Release all missile locks (Tap) | Tap | | | | Removes all missile/torpedo locks from the ships' targeting computer. |
Flight - Weapons | Launch missile (Hold) | | | Shoulderr | Button4 | Launches a missile/torpedo which has acquired a lock on the selected target. |
Flight - Defensive | Launch countermeasure | Press | H | A | Button3 | Releases the currently selected countermeasures. |
Flight - Defensive | Cycle countermeasure ammo | Press | J | X | Button5 | Cycles forward through the available countermeasure options. |
Flight - Defensive | Cycle countermeasure ammo (Back) | Tap | | | | Cycles backward through the available countermeasure options. |
Flight - Defensive | Shield raise level front | | Np_8 | | | Increases the power to the front-facing shields. (Decreases power to all other shield faces to compensate.) |
Flight - Defensive | Shield raise level back | | Np_2 | | | Increases the power to the rear-facing shields. (Decreases power to all other shield faces to compensate.) |
Flight - Defensive | Shield raise level left | | Np_4 | | | Increases the power to the left-facing shields. (Decreases power to all other shield faces to compensate.) |
Flight - Defensive | Shield raise level right | | Np_6 | | | Increases the power to the right-facing shields. (Decreases power to all other shield faces to compensate.) |
Flight - Defensive | Shield raise level top | | Np_7 | | | Increases the power to the top-facing shields. (Decreases power to all other shield faces to compensate.) |
Flight - Defensive | Shield raise level bottom | | Np_9 | | | Increases the power to the bottom-facing shields. (Decreases power to all other shield faces to compensate.) |
Flight - Defensive | Shield reset levels | | Np_5 | | | Equalizes the shield-face power levels so all return to 100%. |
Flight - Power | Toggle Power - All | Press | U | | | Activates/deactivates all ship systems. |
Flight - Power | Toggle Power - Thrusters | Smart Toggle | I | | | Activates/deactivates thruster systems. |
Flight - Power | Toggle Power - Shields | Smart Toggle | O | | | Activates/deactivates shields system. |
Flight - Power | Toggle Power - Weapons | Smart Toggle | P | | | Activates/deactivates weapons systems. |
Flight - Power | Increase Priority - Thrusters | | F5 | | | Increases the power directed toward the ship's thrusters, subsequently decreasing the available power to all other systems to compensate. |
Flight - Power | Increase Priority - Shields | | F6 | | | Increases the power directed toward the ship's shield systems, subsequently decreasing the available power to all other systems to compensate. |
Flight - Power | Increase Priority - Weapons | | F7 | | | Increases the power directed toward the ship's weapons systems, subsequently decreasing the available power to all other systems to compensate. |
Flight - Power | Reset Priority | | F8 | | | Equalizes power distribution among all thee ship systems. |
Flight - Power | Decrease Throttle | | F9 | | | Decreases engine throttle in increments. |
Flight - Power | Decrease Throttle to Min (Double Tap) | Double Tap | F9 | | | Dereases engine throttle to the minimum setting. |
Flight - Power | Increase Throttle | | F10 | | | Increases engine throttle in increments. |
Flight - Power | Increase Throttle to Max (Double Tap) | Double Tap | F10 | | | Increases engine throttle to the maximum setting. |
Flight - Radar | Personal Identification Broadcast System (Toggle) | Press | | | | ?Assume this allows others to see your name when targeted, or scanned. |
Flight - Radar | Radar cycle range | Press | | | | ? |
Flight - HUD | mobiGlas (Toggle) | Press | F1 | | | Opens/closes your mobGlas. |
Flight - HUD | Scoreboard | Delayed Hold No Retrigger | Tab | Shoulderl+Start | | Toggles visibility of the scoreboard in Arena Commander and FPS. |
Flight - HUD | Map | Press | F2 | | | Directly opens Skyline, the galactic map function of the mobiGlas. |
Flight - HUD | Wipe Helmet Visor | Press | Lalt+X | | | Wipes moisture and dust from your visor to increase visibility in inclement conditions. |
Lights | Headlights (Toggle) | Smart Toggle | | | | Toggles the ship's external illumination system. Unless mapped otherwise, also toggles helmet lights when in FPS mode. |
On Foot - All | Move Left | Hold | A | | | Moves your character to the left in FPS mode. |
On Foot - All | Move Right | Hold | D | | | Moves your character to the right in FPS mode. |
On Foot - All | Move Forward | Hold | W | | | Moves your character forward in FPS mode. |
On Foot - All | Move Backwards | Hold | S | | | Moves your character backward in FPS mode. |
On Foot - All | Jump | Press | Space | | | Makes your character jump (JUMP!). Might as well.. |
On Foot - All | Crouch | Hold Toggle | Lctrl | | | Makes your character assume a crouched position. |
On Foot - All | Prone | Press | X | | | Makes your character lie down, or assume a "prone" position. |
On Foot - All | Sprint | Hold | Lshift | Thumbl | | Makes your character run. |
On Foot - All | Walk | Tap | | | | Inop. |
On Foot - All | Lean Left | | Q | Shoulderl+Thumbl | | Makes your character lean to the left. (Good for peeking around corners without exposing yourself. |
On Foot - All | Lean Right | | E | Shoulderl+Thumbr | | Makes your character lean to the right. (Good for peeking around corners without exposing yourself. |
On Foot - All | Firearm - Attack | Hold | | Triggerr_Btn | | Fires your current weapon. |
On Foot - All | Melee - Attack Light Left | Tap | | Triggerl_Btn | | Jabs with your left hand. |
On Foot - All | Melee - Attack Light Right | Tap | | Triggerr_Btn | | Jabs with your right hand. |
On Foot - All | Melee - Attack Heavy Left (Hold) | Delayed Press | | Triggerl_Btn | | Throws a left-hook. |
On Foot - All | Melee - Attack Heavy Right (Hold) | Delayed Press | | Triggerr_Btn | | Throws a right-hook. |
On Foot - All | Melee - Block (Hold) | Hold | | Triggerl_R_Btn | | Blocks an incoming attack. |
On Foot - All | Dodge left (Double Tap) | Double Tap Nonblocking | A | | | Dodges an incoming attack to the left. |
On Foot - All | Dodge Right (Double Tap) | Double Tap Nonblocking | D | | | Dodges an incoming attack to the right. |
On Foot - All | Dodge Back (Double Tap) | Double Tap Nonblocking | S | | | Dodges an incoming attack to the back. |
On Foot - All | Melee - Attack (Ranged Weapon + Takedowns) | Press | | Thumbr | | Attacks with a "ranged" melee weapon, like a combat knife. (Ha HAA!) |
On Foot - All | Throw Item | Hold | G | Shoulderr | | Throws a grenade, or whatever might be in your hand at the time. |
On Foot - All | Aim Down Sight | Hold Toggle | | Triggerl_Btn | | Aims your current weapon. |
On Foot - All | Zoom Out (ADS) | Press | | | | Decreases the magnification of your scope in increments. |
On Foot - All | Zoom In (ADS) | Press | | | | Increases the magnification of your score in increments. |
On Foot - All | Zoom In/Out (ADS) | Press | | Dpad_Up | | Increases/decreases the magnification of your scope on mapped axis control. |
On Foot - All | Select Sidearm | Tap | 1 | Dpad_Right | | Chooses your equipped pistol. |
On Foot - All | Select Primary Weapon | Tap | 2 | | | Chooses your equipped primary weapon. |
On Foot - All | Select Secondary Weapon | Tap | 3 | Dpad_Left | | Chooses your equipped secondary weapon. |
On Foot - All | Select Gadget | Tap | 4 | Dpad_Down | | Chooses your equipped gadget (chips, glowsticks, multi-tools. |
On Foot - All | Select Melee | Tap | 5 | Shoulderl+Dpad_Right | | Chooses your equipped melee weapon. |
On Foot - All | Select Contract Item | Tap | 6 | | | Chooses an item that is related to a contract you have accepted. (If you STOW a package, it will remove it from your storage and place the package in your hand.) |
On Foot - All | Unarmed Combat | Tap | 0 | Shoulderl+Dpad_Up | | Selects a more pugilistic attack mode. (Puts up your dukes.) |
On Foot - All | Next Weapon | Press | | | | Cycles forward through your available weapons/items. |
On Foot - All | Previous Weapon | Press | | | | Cycles backward through your available weapons/items. |
On Foot - All | Reload | Tap | R | X | | Reloads your currently active weapon. |
On Foot - All | Holster Weapon (Hold) | Delayed Press Medium | R | X | | Returns your currently active weapon to its holster, or mount. |
On Foot - All | Drop Item | | | | | Drops the item in your hands. |
On Foot - All | Inspect Item | Tap | | | | Examines the item in your hands. (Move the mouse to view the item at different angles.) |
On Foot - All | Customize Weapon | Tap | J | | | Brings up the weapon customization mode. (Which is much more interesting than doin it in the mobiGlas, imo.) |
On Foot - All | Hold Breath (ADS) | Hold | Lshift | Thumbl | | Momentarily steadies your aim by holding your breath. |
On Foot - All | FPS Underbarrel Attachment Action | Press | U | Shoulderl+Dpad_Left | | Activates your underbarrel attachment on your currently active weapon. (Lasers, flashlights, grenade launchers… eventually.) |
On Foot - All | Change Fire Mode | Press | V | Shoulderl+B | | Changes your active weapon's fire mode (if available) among single shot, burst, and auto modes. (PEW. PEW PEW. BRRRRRT.) |
On Foot - All | Default Movement Speed Increase | Press | | | | Makes your character walk faster in increments. |
On Foot - All | Default Movement Speed Decrease | Press | | | | Makes your character walk slower in increments. |
On Foot - All | Flashlight (Toggle) | Press | T | Shoulderl+Dpad_Down | | Toggles your helmet lights on/off. |
On Foot - All | Heal | Press | C | | | Uses a medpen to heal your character. (A new medpen must be reequipped to the slot it came from via mobiGlass, or you'll run out.) |
On Foot - All | Refill Oxygen | Press | B | Shoulderl+Dpad_Right | | Uses an oxypen to replenish your character's suit O2 reserves. (A new oxypen must be reequipped to the slot it came from, or you'll run out.) |
On Foot - All | Toggle Equip Helmet | Tap | | | | Equips/unequips your character's helmet. Most people don't use this mapping now that Personal Inner Thought wheel is functional, and mappable.) |
On Foot - All | Wipe Helmet Visor | Press | Lalt+X | | | Wipes moisture and dust from your visor to increase visibility in inclement conditions. |
On Foot - All | Third Person View (Toggle) | Tap | F4 | Shoulderl+Y | | Toggles between first/third person view modes. |
On Foot - All | Free View Camera (Hold) | Hold | Z | | | Allows you to orbit the camera around your character by moving the mouse in third person view mode. |
On Foot - All | mobiGlas (Toggle) | Press | F1 | | | Opens/closes your mobGlas. |
On Foot - All | Scoreboard | Delayed Hold No Retrigger | Tab | Shoulderl+Start | | Toggles the scoreboard in FPS and AC. |
On Foot - All | Firearm - Attack | Hold | | Triggerr_Btn | | Fires your current weapon. |
On Foot - All | Port Modification Interact | Press | | A | | ? |
On Foot - All | Map | Press | F2 | | | Directly opens Skyline, the galactic map function of the mobiGlas. |
On Foot - All | Force Re-spawn (E.V.A./On Foot) | Delayed Press Medium | Backspace | | | Kills your character (suicide), and respawns you at the last port/landing zone which has ATC. |
On Foot - All | Roll Left (while Prone) (Double Tap) | | | | | Rolls your character to the left, while prone. |
On Foot - All | Roll Right (while Prone) (Double Tap) | | | | | Rolls your character to the right, while prone. |
E.V.A. - All | View Left | Hold | | | | Incrementally looks to the left. |
E.V.A. - All | View Right | Hold | | | | Incrementally looks to the right. |
E.V.A. - All | View Left/Right | | | Thumbrx | | Looks to the left/right using an axis input. |
E.V.A. - All | View Up | Hold | | | | Incrementally looks upward. |
E.V.A. - All | View Down | Hold | | | | Incrementally looks downward. |
E.V.A. - All | View Up/Down | | | Thumbry | | Looks upward/downward using an axis input. |
E.V.A. - All | Pitch Up | Hold | | | | Pitches your character upward incrementally. |
E.V.A. - All | Pitch Down | Hold | | | | Pitches your character downward incrementally. |
E.V.A. - All | Yaw Left | Hold | | | | Turns your character to the left incrementally. |
E.V.A. - All | Yaw Right | Hold | | | | Turns your character to the right incrementally. |
E.V.A. - All | Roll Left | Hold | Q | | | Rolls your character counterclockwise incrementally. |
E.V.A. - All | Roll Right | Hold | E | | | Rolls your character clockwise incrementally. |
E.V.A. - All | Strafe Up | Hold | Space | | | Moves (translates) your character upward incrementally. |
E.V.A. - All | Strafe Down | Hold | Lctrl | | | Moves (translates) your character downward incrementally. |
E.V.A. - All | Strafe Up/Down | | | Shoulderl+Thumbry | | Moves (translates) your character upward/downward using an axis input. |
E.V.A. - All | Strafe Left | Hold | A | | | Moves (translates) your character to the left incrementally. |
E.V.A. - All | Strafe Right | Hold | D | | | Moves (translates) your character to the right incrementally. |
E.V.A. - All | Strafe Left/Right | | | Thumblx | | Moves (translates) your character to the left/right using an axis input. |
E.V.A. - All | Strafe Forward | Hold | W | | | Moves (translates) your character forward incrementally. |
E.V.A. - All | Strafe Backward | Hold | S | | | Moves (translates) your character backward incrementally. |
E.V.A. - All | Strafe Forward/Backward | | | Thumbly | | Moves (translates) your character forward/backward using an axis input. |
E.V.A. - All | Brake | Hold | X | | | Slows/stops your character relative to nearby items. |
E.V.A. - All | Boost | Hold | Lshift | Thumbl | | Increases the movement (translation) speed. |
E.V.A. - All | Freelook (Hold) | Hold | Z | | | Allows your character to look in any physically possible direction without affecting the position of your body in space. |
Ground Vehicle - General | Exit seat | Press | Y | Shoulderl+B | | Exits the seat of your ground vehicle. |
Ground Vehicle - General | Horn | | Space | Dpad_Down | Button8 | Beep beep. |
Ground Vehicle - General | Cycle camera view | Tap | F4 | Shoulderl+Y | | Cycles between the first person (driver/passenger), and external (third person) view modes. |
Ground Vehicle - General | Zoom in (3rd person view) | | | | | Zooms in in increments - in third person view, relative to current zoom level. |
Ground Vehicle - General | Zoom out (3rd person view) | | | | | Zooms in in increments - in third person view, relative to current zoom level. |
Ground Vehicle - General | Look left/right | | | Thumbrx | X | Controls the yaw-direction your character looks using an axis input. |
Ground Vehicle - General | Look up/down | | | Thumbry | Y | Controls the pitch-direction your character looks using an axis input. |
Ground Vehicle - General | Look behind | Delayed Hold | | | | Looks behind your vehicle. |
Ground Vehicle - General | Fire Weapon Group 1 | All | | Triggerr_Btn | Button1 | Fires the vehicle's weapons which are assigned to weapon group 1. |
Ground Vehicle - General | Fire Weapon Group 2 | All | | Triggerl_Btn | Button2 | Fires the vehicle's weapons which are assigned to weapon group 2. |
Ground Vehicle - General | mobiGlas (Toggle) | Press | F1 | | | Toggles the mobiGlas open/closed. |
Ground Vehicle - General | Flight/Systems Ready | Press | R | Shoulderl+Shoulderr | | Activates all vehicle systems. (Flight Ready) |
Ground Vehicle - General | Open/Close Doors (Toggle) | Press | | | | Toggles all funtional vehicle doors open/closed. |
Ground Vehicle - General | Open All Doors | Press | | | | Opens all functional outer doors. |
Ground Vehicle - General | Close All Doors | Press | | | | Closes all functional outer doors |
Ground Vehicle - General | Lock/Unlock Doors (Toggle) | Press | | | | Toggles the locks on all functional outer doors. |
Ground Vehicle - General | Lock All Doors | Press | | | | Locks all functional outer doors |
Ground Vehicle - General | Unlock All Doors | Press | | | | Unlocks all functional outer doors |
Ground Vehicle - General | Map | Press | F2 | | | Directly opens Skyline, the galactic map function of the mobiGlas. |
Ground Vehicle - General | Wipe Helmet Visor | Press | Lalt+X | | | Wipes moisture and dust from your visor to increase visibility in inclement conditions. |
Ground Vehicle - Movement | Drive Forward | | W | | | Drives the vehicle forward incrementally using keypresses. |
Ground Vehicle - Movement | Drive Backward | | S | | | Drives the vehicle backward incrementally using keypresses. |
Ground Vehicle - Movement | Drive Forward/Backward | | | Thumbly | Slider1 | Drives the vehicle forward/backward using an axis input. |
Ground Vehicle - Movement | Turn Left | | A | | | Turns the vehicle left incrementally using keypresses. |
Ground Vehicle - Movement | Turn Right | | D | | | Turns the vehicle right incrementally using keypresses. |
Ground Vehicle - Movement | Turn Left/Right | | | Thumblx | Rotz | Turns the vehicle left/right using an axis input. |
Ground Vehicle - Movement | Roll left | | Q | | | Rolls the vehicle left incrementally using keypresses. |
Ground Vehicle - Movement | Roll right | | E | | | Rolls the vehicle right incrementally using keypresses. |
Ground Vehicle - Movement | Brake | Hold | X | Shoulderl+Thumbr | Button7 | Brakes the vehicle brake incrementally using keypresses. |
Ground Vehicle - Movement | Primary Fire | All | | Triggerr_Btn | Button1 | Fires the vehicle's primary weapons. |
Ground Vehicle - Movement | Secondary Fire | All | | Triggerl_Btn | Button2 | Firest the vehicle's secondary weapons. |
Ground Vehicle - Movement | Dynamic zoom in and out (rel.) | | | | | Increases/decreases the magnification of your player's view relative to the current magnification level on mapped axis control. |
Ground Vehicle - Movement | Dynamic Zoom In (rel.) | All | | | | Increases the magnification of your player's view relative to the current magnification level in increments. |
Ground Vehicle - Movement | Dynamic Zoom Out (rel.) | All | | | | Decreases the magnification of your player's view relative to the current magnification level in increments. |
Ground Vehicle - Movement | Dynamic zoom in and out (abs.) | | | | | Increases/decreases the magnification of your player's view disregarding current magnification level on mapped axis control. |
Ground Vehicle - Movement | Dynamic Zoom Toggle (abs.) | Hold | | | | Toggles the magnification relativity on/off (absolute/relative) |
Ground Vehicle - Movement | Boost | All | Lshift | Thumbl | Button8 | Increases the speed of vehicle movement. |
Electronic Access - Spectator | Spectator Camera Target (Next) | Press | | Dpad_Right | Button1 | Cycles to the next player while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Target (Previous) | Press | | Dpad_Left | Button2 | Cycles to the previous player while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Lock Target | Press | 1 | A | | Locks the camera to the currently selected player while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Zoom | | | | | Controls the magnification level (using an axis) of the camera while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Zoom In | | | Dpad_Up | Hat1_Up | Increases the magnification level (incrementally using keypresses) of the camera while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Zoom Out | | | Dpad_Down | Hat1_Down | Decreases the magnification level (incrementally using keypresses) of the camera while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Rotate Yaw | | | | X | Rotates the camera left/right (using an axis) while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Rotate Pitch | | | | Y | Rotates the camera up/down (using an axis) while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Rotate Yaw | | | Thumbrx | X | ? I don't know why there are two pairs of Yaw/Pitch |
Electronic Access - Spectator | Spectator Camera Rotate Pitch | | | Thumbry | Y | ? I don't know why there are two pairs of Yaw/Pitch |
Electronic Access - Spectator | Spectator Camera HUD (Toggle) | Press | B | B | | Toggles the HUD open/closed while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Mode (Next) | Press | F4 | Shoulderl+Y | | Cycles to the next available camera mode while spectating an EA access match. |
Electronic Access - Spectator | Spectator Camera Mode (Previous) | Press | | | | Cycles to the previous available camera mode while spectating an EA access match. |
Social - General | Re-spawn | Press | X | X | Button1 | Respawns your character in an EA access match. |
Social - General | Exit seat | Tap | Y | Shoulderl+B | | Exits your seat. (Inop) |
Social - General | CommLink App (Toggle) | Press | F11 | | | Directly opens/closes the CommLink app on your mobiGlas. |
Social - General | Chat Window (Toggle) | Press | F12 | | | Opens/closes the chat window. |
Social - General | Chat Window (Focus) | | | | | Allows you to enter text into the chat window. |
Social - Invites | Accept Invite | | Lbracket | | | Accepts an invite you have received. |
Social - Invites | Reject Invite | Tap | Rbracket | | | Rejects an invite you have received. |
Social - Invites | Ignore Invite (hold) | Delayed Hold | Rbracket | | | Ignores an invite you have received. |
Social - Emotes | Forward | Press | Np_5 | | | Activates the "Forward" emote. |
Social - Emotes | Left | Press | Np_1 | | | Activates the "Left" emote. |
Social - Emotes | Right | Press | Np_3 | | | Activates the "Right" emote. |
Social - Emotes | Stop | Press | Np_2 | | | Activates the "Stop" emote. |
Social - Emotes | Yes | Press | Np_4 | | | Activates the "Yes" emote. |
Social - Emotes | No | Press | Np_6 | | | Activates the "No" emote. |
Social - Emotes | Agree | Press | | | | Activates the "Agree" emote. |
Social - Emotes | Angry | Press | | | | Activates the "Angry" emote. |
Social - Emotes | At Ease | Press | | | | Activates the "At Ease" emote. |
Social - Emotes | Attention | Press | | | | Activates the "Attention" emote. |
Social - Emotes | Blah | Press | | | | Activates the "Blah" emote. |
Social - Emotes | Bored | Press | | | | Activates the "Bored" emote. |
Social - Emotes | Bow | Press | | | | Activates the "Bow" emote. |
Social - Emotes | Burp | Press | | | | Activates the "Burp" emote. |
Social - Emotes | Cheer | Press | | | | Activates the "Cheer" emote. |
Social - Emotes | Chicken | Press | | | | Activates the "Chicken" emote. |
Social - Emotes | Clap | Press | | | | Activates the "Clap" emote. |
Social - Emotes | Come | Press | | | | Activates the "Come" emote. |
Social - Emotes | Cry | Press | | | | Activates the "Cry" emote. |
Social - Emotes | Dance | Press | | | | Activates the "Dance" emote. |
Social - Emotes | Disagree | Press | | | | Activates the "Disagree" emote. |
Social - Emotes | Failure | Press | | | | Activates the "Failure" emote. |
Social - Emotes | Flex | Press | | | | Activates the "Flex" emote. |
Social - Emotes | Flirt | Press | | | | Activates the "Flirt" emote. |
Social - Emotes | Gasp | Press | | | | Activates the "Gasp" emote. |
Social - Emotes | Gloat | Press | | | | Activates the "Gloat" emote. |
Social - Emotes | Greet | Press | | | | Activates the "Greet" emote. |
Social - Emotes | Laugh | Press | | | | Activates the "Laugh" emote. |
Social - Emotes | Confirm Launch | Press | | | | Activates the "Confirm Launch" emote. |
Social - Emotes | Point | Press | | | | Activates the "Point" emote. |
Social - Emotes | Rude | Press | | | | Activates the "Rude" emote. |
Social - Emotes | Salute | Press | | | | Activates the "Salute" emote. |
Social - Emotes | Sit | Press | | | | Activates the "Sit" emote. |
Social - Emotes | Sleep | Press | | | | Activates the "Sleep" emote. |
Social - Emotes | Smell | Press | | | | Activates the "Smell" emote. |
Social - Emotes | Taunt | Press | | | | Activates the "Taunt" emote. |
Social - Emotes | Threaten | Press | | | | Activates the "Threaten" emote. |
Social - Emotes | Wait | Press | | | | Activates the "Wait" emote. |
Social - Emotes | Wave | Press | | | | Activates the "Wave" emote. |
Social - Emotes | Whistle | Press | | | | Activates the "Whistle" emote. |
VOIP, FOIP and Head Tracking | Enable Head Tracking (Toggle) | Press | Np_Divide | | | Toggles head tracking on/off. |
VOIP, FOIP and Head Tracking | Head Tracking (Hold) | Hold | | | | Momentarily toggles head tracking on/off, returning to the current state when the button is released. |
VOIP, FOIP and Head Tracking | Head Tracking Recalibrate | Hold | | | | Recalibrates head tracking. |
VOIP, FOIP and Head Tracking | VOIP Push To Talk | Hold | Np_Add | | | Activates your microphone to speak to the currently selected voice channel. |
VOIP, FOIP and Head Tracking | VOIP Push To Talk (Proximity only) | Hold | Lalt+Np_Add | | | Activates your microphone to speak to other players in your proximity. |
VOIP, FOIP and Head Tracking | FOIP Selfie Cam | Delayed Hold | Np_Subtract | | | Toggles the "selfie cam" on/off. |
VOIP, FOIP and Head Tracking | FOIP Recalibrate | Press | Np_Multiply | | | Recalibrates FOIP facial emulation. |
VOIP, FOIP and Head Tracking | Cycle through audio channels | Press | Np_Period | | | Cycles through the available voice channels. |
Quick Keys, Interactions, and Inner Thought | Interaction Mode | | F | | Button6 | Activates interaction mode. |
Quick Keys, Interactions, and Inner Thought | Activate Inner Thought | | | Shoulderr | Button1 | Activates the Inner Thought wheel. |
Quick Keys, Interactions, and Inner Thought | Focus | Tap | | Triggerl_Btn | Button7 | Steadies the player's gaze to allow for zoom in/out functionality. |
Quick Keys, Interactions, and Inner Thought | Decrease Throw Power | | | Triggerl_Btn | Button7 | Decreases the power of a throw. |
Quick Keys, Interactions, and Inner Thought | Interaction Mode Zoom In | Press | | Triggerl_Btn | | Increases magnification in interaction mode incrementally. |
Quick Keys, Interactions, and Inner Thought | Interaction Mode Zoom Out | Press | | Triggerr_Btn | | Decreases magnification in interaction mode incrementally. |
Quick Keys, Interactions, and Inner Thought | MFD Left | Press | A | Dpad_Left | | ? |
Quick Keys, Interactions, and Inner Thought | MFD Right | Press | D | Dpad_Right | | ? |
Quick Keys, Interactions, and Inner Thought | MFD Up | Press | W | Dpad_Up | | ? |
Quick Keys, Interactions, and Inner Thought | MFD Down | Press | S | Dpad_Down | | ? |
Quick Keys, Interactions, and Inner Thought | Personal Inner Thought (PIT) (Hold F + click) | Press | F+Mouse2 | Back | | Activates the Personal Inner Thought (PIT) wheel. |
Quick Keys, Interactions, and Inner Thought | Exit | Press | Np_0 | Thumbr | | ?Exits the MFD, or interface you are currently accessing. |
Quick Keys, Interactions, and Inner Thought | Personal Commodity Inventory (Toggle) | Press | I | | | Toggles player inventory open/closed. |
Quick Keys, Interactions, and Inner Thought | Drop Item | Press | | | | Drops the item in your inventory to the ground. |
Quick Keys, Interactions, and Inner Thought | Store All Commodities | Press | | | | Empties all of the player inventory into crate(s). |
Quick Keys, Interactions, and Inner Thought | Player Actions - PIT Category | Press | | | | Directly accesses the Player Actions portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Emotes - PIT Category | Press | | | | Directly accesses the Emotes portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Ship Systems - PIT Category | Press | | | | Directly accesses the Ship Systems portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Flight Systems - PIT Category | Press | | | | Directly accesses the Flight Systems portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Vehicle Actions - PIT Category | Press | | | | Directly accesses the Vehicle Actions portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Weapon Systems - PIT Category | Press | | | | Directly accesses the Weapon Systems portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Remote Turret - PIT Category | Press | | | | Directly accesses the Remote Turret portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Item Actions - PIT Category | Press | | | | Directly accesses the Item Actions portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Weapon Selection - PIT Category | Press | | | | Directly accesses the Weapon Selection portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Mobiglas Actions - PIT Category | Press | | | | Directly accesses the Mobiglas Actions portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Mining Mode Actions - PIT Category | Press | Lalt+M | | | Directly accesses the Mining Mode Actions portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Weapon Select Radial Menu | All | 1 | Dpad_Up | | Directly accesses the Weapons Select portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Weapon Select Radial Menu | All | 2 | Dpad_Up | | Directly accesses the Weapons Select portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Weapon Select Radial Menu | All | 3 | Dpad_Up | | Directly accesses the Weapons Select portion of the PIT wheel. |
Quick Keys, Interactions, and Inner Thought | Flight Mode Select Radial Menu | All | Lshift+Tab | Shoulderl+Dpad_Right | | Directly accesses the Flight Mode portion of the PIT wheel. |
Camera - Advanced Camera Controls | Advanced Camera Controls Modifier (Hold) | | F4 | Shoulderl+Y | | Activates the camera modifier (F4?) to allow for advanced third person camera manipulation. |
Camera - Advanced Camera Controls | Advanced Camera Controls Modifier (Hold) | | Z | | | Activates the camera modifier (F4?) to allow for advanced third person camera manipulation. |
Camera - Advanced Camera Controls | Save View 1 (Hold) | Delayed Press | Np_1 | | | Assigns the current view to the NumPad key by holding the modifier and the NumPad key. |
Camera - Advanced Camera Controls | Save View 2 (Hold) | Delayed Press | Np_2 | | | Assigns the current view to the NumPad key by holding the modifier and the NumPad key. |
Camera - Advanced Camera Controls | Save View 3 (Hold) | Delayed Press | Np_3 | | | Assigns the current view to the NumPad key by holding the modifier and the NumPad key. |
Camera - Advanced Camera Controls | Save View 4 (Hold) | Delayed Press | Np_4 | | | Assigns the current view to the NumPad key by holding the modifier and the NumPad key. |
Camera - Advanced Camera Controls | Save View 5 (Hold) | Delayed Press | Np_5 | | | Assigns the current view to the NumPad key by holding the modifier and the NumPad key. |
Camera - Advanced Camera Controls | Save View 6 (Hold) | Delayed Press | Np_6 | | | Assigns the current view to the NumPad key by holding the modifier and the NumPad key. |
Camera - Advanced Camera Controls | Save View 7 (Hold) | Delayed Press | Np_7 | | | Assigns the current view to the NumPad key by holding the modifier and the NumPad key. |
Camera - Advanced Camera Controls | Save View 8 (Hold) | Delayed Press | Np_8 | | | Assigns the current view to the NumPad key by holding the modifier and the NumPad key. |
Camera - Advanced Camera Controls | Save View 9 (Hold) | Delayed Press | Np_9 | | | Assigns the current view to the NumPad key by holding the modifier and the NumPad key. |
Camera - Advanced Camera Controls | Load View 1 | Tap | Np_1 | | | Loads the saved view which is assinged to the NumPad key. |
Camera - Advanced Camera Controls | Load View 2 | Tap | Np_2 | | | Loads the saved view which is assinged to the NumPad key. |
Camera - Advanced Camera Controls | Load View 3 | Tap | Np_3 | | | Loads the saved view which is assinged to the NumPad key. |
Camera - Advanced Camera Controls | Load View 4 | Tap | Np_4 | | | Loads the saved view which is assinged to the NumPad key. |
Camera - Advanced Camera Controls | Load View 5 | Tap | Np_5 | | | Loads the saved view which is assinged to the NumPad key. |
Camera - Advanced Camera Controls | Load View 6 | Tap | Np_6 | | | Loads the saved view which is assinged to the NumPad key. |
Camera - Advanced Camera Controls | Load View 7 | Tap | Np_7 | | | Loads the saved view which is assinged to the NumPad key. |
Camera - Advanced Camera Controls | Load View 8 | Tap | Np_8 | | | Loads the saved view which is assinged to the NumPad key. |
Camera - Advanced Camera Controls | Load View 9 | Tap | Np_9 | | | Loads the saved view which is assinged to the NumPad key. |
Camera - Advanced Camera Controls | Clear Saved View | Delayed Press | Np_0 | | | Clears the saved view from the NumPad key. |
Camera - Advanced Camera Controls | X Offset Positive | | Right | | | Moves (translates) the camera left/right? in increments. |
Camera - Advanced Camera Controls | X Offset Negative | | Left | | | Moves (translates) the camera left/right? in increments. |
Camera - Advanced Camera Controls | Y Offset Positive/Spectator Freecam Focal Point Forward | | Up | | | Moves (translates) the camera up/down? in increments, or adjusts the camera focal point when spectating an EA access match. |
Camera - Advanced Camera Controls | Y Offset Negative/Spectator Freecam Focal Point Forward | | Down | | | Moves (translates) the camera up/down? in increments, or adjusts the camera focal point when spectating an EA access match. |
Camera - Advanced Camera Controls | Z Offset Positive | | Pgup | | | Moves (translates) the camera forward in increments. |
Camera - Advanced Camera Controls | Z Offset Negative | | Pgdn | | | Moves (translates) the camera backward in increments. |
Camera - Advanced Camera Controls | Increase FoV | | Np_Add | | | Increases the Field of View of the camera. (May cause "fisheye" effect at higher settings.) |
Camera - Advanced Camera Controls | Decrease FoV | | Np_Subtract | | | Decreases the Field of View of the camera. |
Camera - Advanced Camera Controls | Increase DoF | | Home | | | Increases the camera's focus of the selected foreground target (makes the background blurry). |
Camera - Advanced Camera Controls | Decrease DoF | | End | | | Decreases the camera's focus of the selected foreground target (makes the background blurry). |
Camera - Advanced Camera Controls | Reset Current View | | Np_Multiply | | | Resets the current camera view to the default, or preset settings. |